Gaming

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Your Next-Door Neighbor is a Dragon

by Zack Parsons

“A series of surreal interviews and adventures with the people behind the computer screen.”

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Fantasy Freaks and Gaming Geeks

An Epic Quest for Reality Among Role Players, Online Gamers, and Other Dwellers of Imaginary Realms

by Ethan Gilsdorf

A former Dungeons & Dragons addict journeys through one fantasy world after another, criss-crossing America, the world, and other worlds.

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Reality is Broken

Why Games Make Us Better and How They Can Change the World

by Jane McGonigal

Why games are good for us, why some are better for us than others, and how much is too much.

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Guild Leadership

by Jeon Rezvani

Valuable lessons on being a guild leader.

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Smartbomb

The Quest for Art, Entertainment, and Big Bucks in the Videogame Revolution

by Heather Chaplin & Aaron Ruby

A wide-ranging look at the videogame industry: developers, conventions, tournaments, and gamers' homes.

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Fun Inc.

Why Gaming Will Dominate the Twenty-First Century

by Tom Chatfield

A tour through videogaming industry, from it’s beginnings.

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Total Engagement

Using Games and Virtual Worlds to Change the Way People Work and Businesses Compete

by Byron Reeves & J. Leighton Read

“Convincingly outlines how games will transform work, from repetitive call-center jobs to high-level teams who must collaborate with members dispersed around the globe.”

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A Theory of Fun for Game Design

by Raph Koster

A unique perspective and presentation on game design.