Books
For your convenience, a selection of books is provided here as well as being available in our Second Life store.
Second Life Authors
“An exciting, mind-bending trip down the time-travel rabbit hole, a fast-paced adventure full of romance and intrigue.”
Adjusting to life as a vampire hasn’t been easy for Cynthia. Tackling undeath one battle at a time, Cynthia comes to realize that it is not walking in sunshine that makes a person human.
Science Fiction
The book that inspired the metaverse. Written in 1992, this cyberpunk novel is a fast-paced adventure woven between real and virtual worlds.
Virtual Worlds
Avatars and their Creators
Fascinating side-by-side portraits of gamers and their digital alter egos.
How Online Fun Is Changing Reality
Real life lessons from virtual worlds and digital games. Explores the migration into virtual reality and how it will change the way we live, in both virtual worlds and the real one.
Second Life
Linden Lab and Second Life
Malaby spent a year at Linden Lab. This book describes challenges he observed, both of growing a company and inventing a virtual world.
Gaming
Your Next-Door Neighbor is a Dragon
“A series of surreal interviews and adventures with the people behind the computer screen.”
Why Games Make Us Better and How They Can Change the World
Why games are good for us, why some are better for us than others, and how much is too much.
Education
Adding a New Dimension to Enterprise Learning and Collaboration
Practical, research-based recommendations and techniques for integrating existing training, business, and computer systems into productive 3D virtual work environments.
Learning and Teaching in the Virtual World of Second Life
This book is based on the first Scandinavian project to experiment with the design and testing of teaching platforms for life-long learning in Second Life.
